2015-06-29 08:23:14 +01:00
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< title > Mesa Release Notes< / title >
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< h1 > The Mesa 3D Graphics Library< / h1 >
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< h1 > Mesa 10.6.1 Release Notes / June 29, 2015< / h1 >
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Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release.
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Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is < strong > only< / strong > available if requested at context creation
because compatibility contexts are not supported.
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< h2 > SHA256 checksums< / h2 >
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2015-06-29 09:00:24 +01:00
b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607 mesa-10.6.1.tar.gz
6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb mesa-10.6.1.tar.xz
2015-06-29 08:23:14 +01:00
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< h2 > New features< / h2 >
< p > None< / p >
< h2 > Bug fixes< / h2 >
< p > This list is likely incomplete.< / p >
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< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=90347" > Bug 90347< / a > - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)< / li >
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< h2 > Changes< / h2 >
< p > Anuj Phogat (4):< / p >
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< li > mesa: Handle integer formats in need_rgb_to_luminance_conversion()< / li >
< li > mesa: Use helper function need_rgb_to_luminance_conversion()< / li >
< li > mesa: Turn need_rgb_to_luminance_conversion() in to a global function< / li >
< li > meta: Abort meta path if ReadPixels need rgb to luminance conversion< / li >
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< p > Ben Widawsky (1):< / p >
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< li > i965/gen9: Implement Push Constant Buffer workaround< / li >
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< p > Boyan Ding (2):< / p >
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< li > egl/x11: Set version of swrastLoader to 2< / li >
< li > egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals< / li >
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< p > Emil Velikov (6):< / p >
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< li > docs: Add sha256sums for the 10.6.0 release< / li >
< li > configure: warn about shared_glapi & xlib-glx only when both are set< / li >
< li > configure: error out when building backend-less libEGL< / li >
< li > configure: error out when building libEGL without shared-glapi< / li >
< li > gbm: do not (over)link against libglapi.so< / li >
< li > Update version to 10.6.1< / li >
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< p > Frank Henigman (1):< / p >
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< li > gbm: dlopen libglapi so gbm_create_device works< / li >
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< p > Ilia Mirkin (9):< / p >
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< li > nvc0/ir: fix collection of first uses for texture barrier insertion< / li >
< li > nv50,nvc0: clamp uniform size to 64k< / li >
< li > nvc0/ir: can't have a join on a load with an indirect source< / li >
< li > glsl: handle conversions to double when comparing param matches< / li >
< li > glsl: add version checks to conditionals for builtin variable enablement< / li >
< li > mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls< / li >
< li > glsl: binding point is a texture unit, which is a combined space< / li >
< li > nvc0: always put all tfb bufs into bufctx< / li >
< li > nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data< / li >
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