mesa/src/vulkan/anv_nir_apply_pipeline_layo...

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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "anv_nir.h"
#include "glsl/nir/nir_builder.h"
struct apply_pipeline_layout_state {
nir_shader *shader;
nir_builder builder;
VkShaderStage stage;
const struct anv_pipeline_layout *layout;
bool progress;
};
static nir_intrinsic_op
lowered_op(nir_intrinsic_op op)
{
switch (op) {
case nir_intrinsic_load_ubo_vk:
return nir_intrinsic_load_ubo;
case nir_intrinsic_load_ubo_vk_indirect:
return nir_intrinsic_load_ubo_indirect;
case nir_intrinsic_load_ssbo_vk:
return nir_intrinsic_load_ssbo;
case nir_intrinsic_load_ssbo_vk_indirect:
return nir_intrinsic_load_ssbo_indirect;
case nir_intrinsic_store_ssbo_vk:
return nir_intrinsic_store_ssbo;
case nir_intrinsic_store_ssbo_vk_indirect:
return nir_intrinsic_store_ssbo_indirect;
default:
unreachable("Invalid intrinsic for lowering");
}
}
static uint32_t
get_surface_index(unsigned set, unsigned binding,
struct apply_pipeline_layout_state *state)
{
assert(set < state->layout->num_sets);
struct anv_descriptor_set_layout *set_layout =
state->layout->set[set].layout;
assert(binding < set_layout->binding_count);
assert(set_layout->binding[binding].stage[state->stage].surface_index >= 0);
uint32_t surface_index =
state->layout->set[set].stage[state->stage].surface_start +
set_layout->binding[binding].stage[state->stage].surface_index;
assert(surface_index < state->layout->stage[state->stage].surface_count);
return surface_index;
}
static bool
try_lower_intrinsic(nir_intrinsic_instr *intrin,
struct apply_pipeline_layout_state *state)
{
nir_builder *b = &state->builder;
int block_idx_src;
switch (intrin->intrinsic) {
case nir_intrinsic_load_ubo_vk:
case nir_intrinsic_load_ubo_vk_indirect:
case nir_intrinsic_load_ssbo_vk:
case nir_intrinsic_load_ssbo_vk_indirect:
block_idx_src = 0;
break;
case nir_intrinsic_store_ssbo_vk:
case nir_intrinsic_store_ssbo_vk_indirect:
block_idx_src = 1;
break;
default:
return false;
}
b->cursor = nir_before_instr(&intrin->instr);
uint32_t set = intrin->const_index[0];
uint32_t binding = intrin->const_index[1];
uint32_t surface_index = get_surface_index(set, binding, state);
nir_const_value *const_block_idx =
nir_src_as_const_value(intrin->src[block_idx_src]);
nir_ssa_def *block_index;
if (const_block_idx) {
block_index = nir_imm_int(b, surface_index + const_block_idx->u[0]);
} else {
block_index = nir_iadd(b, nir_imm_int(b, surface_index),
nir_ssa_for_src(b, intrin->src[block_idx_src], 1));
}
nir_instr_rewrite_src(&intrin->instr, &intrin->src[block_idx_src],
nir_src_for_ssa(block_index));
intrin->intrinsic = lowered_op(intrin->intrinsic);
/* Shift the offset indices down */
intrin->const_index[0] = intrin->const_index[2];
intrin->const_index[1] = intrin->const_index[3];
return true;
}
static void
lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
{
/* No one should have come by and lowered it already */
assert(tex->sampler);
unsigned set = tex->sampler->var->data.descriptor_set;
unsigned binding = tex->sampler->var->data.binding;
tex->sampler_index = get_surface_index(set, binding, state);
if (tex->sampler->deref.child) {
assert(tex->sampler->deref.child->deref_type == nir_deref_type_array);
nir_deref_array *deref_array =
nir_deref_as_array(tex->sampler->deref.child);
tex->sampler_index += deref_array->base_offset;
if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
nir_tex_src *new_srcs = rzalloc_array(tex, nir_tex_src,
tex->num_srcs + 1);
for (unsigned i = 0; i < tex->num_srcs; i++) {
new_srcs[i].src_type = tex->src[i].src_type;
nir_instr_move_src(&tex->instr, &new_srcs[i].src, &tex->src[i].src);
}
ralloc_free(tex->src);
tex->src = new_srcs;
/* Now we can go ahead and move the source over to being a
* first-class texture source.
*/
tex->src[tex->num_srcs].src_type = nir_tex_src_sampler_offset;
tex->num_srcs++;
nir_instr_move_src(&tex->instr, &tex->src[tex->num_srcs - 1].src,
&deref_array->indirect);
}
}
tex->sampler = NULL;
}
static bool
apply_pipeline_layout_block(nir_block *block, void *void_state)
{
struct apply_pipeline_layout_state *state = void_state;
nir_foreach_instr_safe(block, instr) {
switch (instr->type) {
case nir_instr_type_intrinsic:
if (try_lower_intrinsic(nir_instr_as_intrinsic(instr), state))
state->progress = true;
break;
case nir_instr_type_tex:
lower_tex(nir_instr_as_tex(instr), state);
/* All texture instructions need lowering */
state->progress = true;
break;
default:
continue;
}
}
return true;
}
bool
anv_nir_apply_pipeline_layout(nir_shader *shader,
const struct anv_pipeline_layout *layout)
{
struct apply_pipeline_layout_state state = {
.shader = shader,
.stage = anv_vk_shader_stage_for_mesa_stage(shader->stage),
.layout = layout,
};
nir_foreach_overload(shader, overload) {
if (overload->impl) {
nir_builder_init(&state.builder, overload->impl);
nir_foreach_block(overload->impl, apply_pipeline_layout_block, &state);
nir_metadata_preserve(overload->impl, nir_metadata_block_index |
nir_metadata_dominance);
}
}
return state.progress;
}