2012-10-27 17:07:34 +01:00
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/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
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/*
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* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <robclark@freedesktop.org>
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*/
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#include "util/u_format.h"
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#include "util/u_inlines.h"
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#include "util/u_transfer.h"
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#include "util/u_string.h"
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2013-03-21 21:32:00 +00:00
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#include "util/u_surface.h"
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2012-10-27 17:07:34 +01:00
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#include "freedreno_resource.h"
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#include "freedreno_screen.h"
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#include "freedreno_surface.h"
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#include "freedreno_context.h"
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#include "freedreno_util.h"
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static void *
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fd_resource_transfer_map(struct pipe_context *pctx,
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struct pipe_resource *prsc,
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unsigned level, unsigned usage,
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const struct pipe_box *box,
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struct pipe_transfer **pptrans)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct fd_resource *rsc = fd_resource(prsc);
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struct pipe_transfer *ptrans = util_slab_alloc(&ctx->transfer_pool);
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enum pipe_format format = prsc->format;
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char *buf;
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if (!ptrans)
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return NULL;
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ptrans->resource = prsc;
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ptrans->level = level;
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ptrans->usage = usage;
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ptrans->box = *box;
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ptrans->stride = rsc->pitch * rsc->cpp;
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ptrans->layer_stride = ptrans->stride;
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buf = fd_bo_map(rsc->bo);
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*pptrans = ptrans;
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return buf +
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box->y / util_format_get_blockheight(format) * ptrans->stride +
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box->x / util_format_get_blockwidth(format) * rsc->cpp;
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}
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static void fd_resource_transfer_flush_region(struct pipe_context *pctx,
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struct pipe_transfer *ptrans,
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const struct pipe_box *box)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct fd_resource *rsc = fd_resource(ptrans->resource);
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if (rsc->dirty)
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fd_context_render(pctx);
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if (rsc->timestamp) {
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fd_pipe_wait(ctx->screen->pipe, rsc->timestamp);
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rsc->timestamp = 0;
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}
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}
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static void
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fd_resource_transfer_unmap(struct pipe_context *pctx,
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struct pipe_transfer *ptrans)
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{
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struct fd_context *ctx = fd_context(pctx);
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util_slab_free(&ctx->transfer_pool, ptrans);
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}
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static void
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fd_resource_destroy(struct pipe_screen *pscreen,
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struct pipe_resource *prsc)
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{
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struct fd_resource *rsc = fd_resource(prsc);
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fd_bo_del(rsc->bo);
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FREE(rsc);
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}
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static boolean
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fd_resource_get_handle(struct pipe_screen *pscreen,
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struct pipe_resource *prsc,
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struct winsys_handle *handle)
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{
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struct fd_resource *rsc = fd_resource(prsc);
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return fd_screen_bo_get_handle(pscreen, rsc->bo, rsc->pitch, handle);
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}
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const struct u_resource_vtbl fd_resource_vtbl = {
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.resource_get_handle = fd_resource_get_handle,
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.resource_destroy = fd_resource_destroy,
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.transfer_map = fd_resource_transfer_map,
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.transfer_flush_region = fd_resource_transfer_flush_region,
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.transfer_unmap = fd_resource_transfer_unmap,
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.transfer_inline_write = u_default_transfer_inline_write,
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};
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/**
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* Create a new texture object, using the given template info.
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*/
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static struct pipe_resource *
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fd_resource_create(struct pipe_screen *pscreen,
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const struct pipe_resource *tmpl)
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{
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struct fd_screen *screen = fd_screen(pscreen);
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struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
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struct pipe_resource *prsc = &rsc->base.b;
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uint32_t flags, size;
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DBG("target=%d, format=%s, %ux%u@%u, array_size=%u, last_level=%u, "
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"nr_samples=%u, usage=%u, bind=%x, flags=%x",
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tmpl->target, util_format_name(tmpl->format),
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tmpl->width0, tmpl->height0, tmpl->depth0,
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tmpl->array_size, tmpl->last_level, tmpl->nr_samples,
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tmpl->usage, tmpl->bind, tmpl->flags);
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if (!rsc)
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return NULL;
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*prsc = *tmpl;
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pipe_reference_init(&prsc->reference, 1);
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prsc->screen = pscreen;
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rsc->base.vtbl = &fd_resource_vtbl;
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rsc->pitch = ALIGN(tmpl->width0, 32);
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rsc->cpp = util_format_get_blocksize(tmpl->format);
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size = rsc->pitch * tmpl->height0 * rsc->cpp;
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flags = DRM_FREEDRENO_GEM_TYPE_KMEM; /* TODO */
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rsc->bo = fd_bo_new(screen->dev, size, flags);
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return prsc;
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}
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/**
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* Create a texture from a winsys_handle. The handle is often created in
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* another process by first creating a pipe texture and then calling
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* resource_get_handle.
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*/
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static struct pipe_resource *
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fd_resource_from_handle(struct pipe_screen *pscreen,
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const struct pipe_resource *tmpl,
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struct winsys_handle *handle)
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{
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struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
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struct pipe_resource *prsc = &rsc->base.b;
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DBG("target=%d, format=%s, %ux%u@%u, array_size=%u, last_level=%u, "
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"nr_samples=%u, usage=%u, bind=%x, flags=%x",
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tmpl->target, util_format_name(tmpl->format),
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tmpl->width0, tmpl->height0, tmpl->depth0,
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tmpl->array_size, tmpl->last_level, tmpl->nr_samples,
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tmpl->usage, tmpl->bind, tmpl->flags);
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if (!rsc)
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return NULL;
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*prsc = *tmpl;
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pipe_reference_init(&prsc->reference, 1);
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prsc->screen = pscreen;
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rsc->bo = fd_screen_bo_from_handle(pscreen, handle, &rsc->pitch);
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rsc->base.vtbl = &fd_resource_vtbl;
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rsc->pitch = ALIGN(tmpl->width0, 32);
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return prsc;
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}
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/**
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* Copy a block of pixels from one resource to another.
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* The resource must be of the same format.
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* Resources with nr_samples > 1 are not allowed.
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*/
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static void
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fd_resource_copy_region(struct pipe_context *pctx,
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struct pipe_resource *dst,
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unsigned dst_level,
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unsigned dstx, unsigned dsty, unsigned dstz,
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struct pipe_resource *src,
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unsigned src_level,
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const struct pipe_box *src_box)
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{
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DBG("TODO: ");
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// TODO
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}
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/* Optimal hardware path for blitting pixels.
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* Scaling, format conversion, up- and downsampling (resolve) are allowed.
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*/
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static void
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2013-03-21 21:32:00 +00:00
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fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
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2012-10-27 17:07:34 +01:00
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{
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2013-03-21 21:32:00 +00:00
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struct fd_context *ctx = fd_context(pctx);
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struct pipe_blit_info info = *blit_info;
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if (info.src.resource->nr_samples > 1 &&
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info.dst.resource->nr_samples <= 1 &&
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!util_format_is_depth_or_stencil(info.src.resource->format) &&
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!util_format_is_pure_integer(info.src.resource->format)) {
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DBG("color resolve unimplemented");
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return;
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}
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if (util_try_blit_via_copy_region(pctx, &info)) {
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return; /* done */
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}
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if (info.mask & PIPE_MASK_S) {
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DBG("cannot blit stencil, skipping");
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info.mask &= ~PIPE_MASK_S;
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}
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if (!util_blitter_is_blit_supported(ctx->blitter, &info)) {
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DBG("blit unsupported %s -> %s",
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util_format_short_name(info.src.resource->format),
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util_format_short_name(info.dst.resource->format));
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return;
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}
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util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertexbuf.vb);
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util_blitter_save_vertex_elements(ctx->blitter, ctx->vtx);
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util_blitter_save_vertex_shader(ctx->blitter, ctx->prog.vp);
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util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
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util_blitter_save_viewport(ctx->blitter, &ctx->viewport);
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util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
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util_blitter_save_fragment_shader(ctx->blitter, ctx->prog.fp);
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util_blitter_save_blend(ctx->blitter, ctx->blend);
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util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
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util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
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util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
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2013-03-06 15:45:58 +00:00
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util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer);
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2013-03-21 21:32:00 +00:00
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util_blitter_save_fragment_sampler_states(ctx->blitter,
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ctx->fragtex.num_samplers,
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(void **)ctx->fragtex.samplers);
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util_blitter_save_fragment_sampler_views(ctx->blitter,
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ctx->fragtex.num_textures, ctx->fragtex.textures);
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util_blitter_blit(ctx->blitter, &info);
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2012-10-27 17:07:34 +01:00
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}
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void
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fd_resource_screen_init(struct pipe_screen *pscreen)
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{
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pscreen->resource_create = fd_resource_create;
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pscreen->resource_from_handle = fd_resource_from_handle;
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pscreen->resource_get_handle = u_resource_get_handle_vtbl;
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pscreen->resource_destroy = u_resource_destroy_vtbl;
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}
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void
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fd_resource_context_init(struct pipe_context *pctx)
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{
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pctx->transfer_map = u_transfer_map_vtbl;
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pctx->transfer_flush_region = u_transfer_flush_region_vtbl;
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pctx->transfer_unmap = u_transfer_unmap_vtbl;
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pctx->transfer_inline_write = u_transfer_inline_write_vtbl;
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pctx->create_surface = fd_create_surface;
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pctx->surface_destroy = fd_surface_destroy;
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pctx->resource_copy_region = fd_resource_copy_region;
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pctx->blit = fd_blit;
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}
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