2018-05-11 06:33:22 +01:00
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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<h1>The Mesa 3D Graphics Library</h1>
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 18.2.0 Release Notes / TBD</h1>
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<p>
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Mesa 18.2.0 is a new development release. People who are concerned
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with stability and reliability should stick with a previous release or
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wait for Mesa 18.2.1.
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</p>
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<p>
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Mesa 18.2.0 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.5. OpenGL
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4.5 is <strong>only</strong> available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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</p>
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2018-05-29 15:41:30 +01:00
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<p>
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2018-05-29 15:24:53 +01:00
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libwayland-egl is now distributed by Wayland (since 1.15,
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2018-05-29 15:41:30 +01:00
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<a href="https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html">see announcement</a>),
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and has been removed from Mesa in this release. Make sure you're using
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2018-05-29 15:24:53 +01:00
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an up-to-date version of Wayland to keep the functionality.
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2018-05-29 15:41:30 +01:00
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</p>
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2018-05-11 06:33:22 +01:00
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<h2>SHA256 checksums</h2>
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<pre>
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TBD.
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</pre>
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<h2>New features</h2>
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<p>
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Note: some of the new features are only available with certain drivers.
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</p>
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<ul>
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2018-04-27 15:06:56 +01:00
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<li>GL_ARB_fragment_shader_interlock on i965</li>
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2018-05-11 06:33:22 +01:00
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</ul>
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<h2>Bug fixes</h2>
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<ul>
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2018-06-15 02:56:28 +01:00
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<li>GL_ARB_sample_locations and GL_NV_sample_locations on nvc0 (GM200+)</li>
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2018-05-11 06:33:22 +01:00
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</ul>
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<h2>Changes</h2>
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<ul>
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<li>Removed GL_EXT_polygon_offset applications should use glPolygonOffset instead.</li>
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2018-05-29 15:41:30 +01:00
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<li>Removed libwayland-egl, now part of Wayland</li>
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2018-05-11 06:33:22 +01:00
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</ul>
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</div>
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</body>
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</html>
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