mesa/src/glx/x11/glx_pbuffer.c

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/*
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* \file glx_pbuffer.c
* Implementation of pbuffer related functions.
*
* \author Ian Romanick <idr@us.ibm.com>
*/
#include <inttypes.h>
#include "glxclient.h"
#include <X11/extensions/extutil.h>
#include <X11/extensions/Xext.h>
#include <assert.h>
#include <string.h>
#include "glapi.h"
#include "glxextensions.h"
#include "glcontextmodes.h"
/**
* Emit a warning when clients use GLX 1.3 functions on pre-1.3 systems.
*/
static void
warn_GLX_1_3(Display *dpy, const char *function_name)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
if (priv->minorVersion < 3) {
fprintf(stderr,
"WARNING: Application calling GLX 1.3 function \"%s\" "
"when GLX 1.3 is not supported! This is an application bug!\n",
function_name);
}
}
/**
* Change a drawable's attribute.
*
* This function is used to implement \c glXSelectEvent and
* \c glXSelectEventSGIX.
*
* \note
* This function dynamically determines whether to use the SGIX_pbuffer
* version of the protocol or the GLX 1.3 version of the protocol.
*
* \todo
* This function needs to be modified to work with direct-rendering drivers.
*/
static void
ChangeDrawableAttribute(Display * dpy, GLXDrawable drawable,
const CARD32 * attribs, size_t num_attribs)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
CARD32 *output;
CARD8 opcode;
if ((dpy == NULL) || (drawable == 0)) {
return;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXChangeDrawableAttributesReq *req;
GetReqExtra(GLXChangeDrawableAttributes, 8 + (8 * num_attribs), req);
output = (CARD32 *) (req + 1);
req->reqType = opcode;
req->glxCode = X_GLXChangeDrawableAttributes;
req->drawable = drawable;
req->numAttribs = (CARD32) num_attribs;
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
GetReqExtra(GLXVendorPrivateWithReply, 4 + (8 * num_attribs), vpreq);
output = (CARD32 *) (vpreq + 1);
vpreq->reqType = opcode;
vpreq->glxCode = X_GLXVendorPrivateWithReply;
vpreq->vendorCode = X_GLXvop_ChangeDrawableAttributesSGIX;
output[0] = (CARD32) drawable;
output++;
}
(void) memcpy(output, attribs, sizeof(CARD32) * 2 * num_attribs);
UnlockDisplay(dpy);
SyncHandle();
return;
}
/**
* Destroy a pbuffer.
*
* This function is used to implement \c glXDestroyPbuffer and
* \c glXDestroyGLXPbufferSGIX.
*
* \note
* This function dynamically determines whether to use the SGIX_pbuffer
* version of the protocol or the GLX 1.3 version of the protocol.
*
* \todo
* This function needs to be modified to work with direct-rendering drivers.
*/
static void
DestroyPbuffer(Display * dpy, GLXDrawable drawable)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
CARD8 opcode;
if ((dpy == NULL) || (drawable == 0)) {
return;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXDestroyPbufferReq *req;
GetReq(GLXDestroyPbuffer, req);
req->reqType = opcode;
req->glxCode = X_GLXDestroyPbuffer;
req->pbuffer = (GLXPbuffer) drawable;
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
CARD32 *data;
GetReqExtra(GLXVendorPrivateWithReply, 4, vpreq);
data = (CARD32 *) (vpreq + 1);
data[0] = (CARD32) drawable;
vpreq->reqType = opcode;
vpreq->glxCode = X_GLXVendorPrivateWithReply;
vpreq->vendorCode = X_GLXvop_DestroyGLXPbufferSGIX;
}
UnlockDisplay(dpy);
SyncHandle();
return;
}
#ifdef GLX_DIRECT_RENDERING
extern __GLXDRIdrawable *GetGLXDRIDrawable(Display * dpy,
GLXDrawable drawable,
int *const scrn_num);
static GLenum
determineTextureTarget(const int *attribs, int numAttribs)
{
GLenum target = 0;
int i;
for (i = 0; i < numAttribs; i++) {
if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) {
switch (attribs[2 * i + 1]) {
case GLX_TEXTURE_2D_EXT:
target = GL_TEXTURE_2D;
break;
case GLX_TEXTURE_RECTANGLE_EXT:
target = GL_TEXTURE_RECTANGLE_ARB;
break;
}
}
}
return target;
}
static GLenum
determineTextureFormat(const int *attribs, int numAttribs)
{
int i;
for (i = 0; i < numAttribs; i++) {
if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT)
return attribs[2 * i + 1];
}
return 0;
}
#endif
/**
* Get a drawable's attribute.
*
* This function is used to implement \c glXGetSelectedEvent and
* \c glXGetSelectedEventSGIX.
*
* \note
* This function dynamically determines whether to use the SGIX_pbuffer
* version of the protocol or the GLX 1.3 version of the protocol.
*
* \todo
* The number of attributes returned is likely to be small, probably less than
* 10. Given that, this routine should try to use an array on the stack to
* capture the reply rather than always calling Xmalloc.
*
* \todo
* This function needs to be modified to work with direct-rendering drivers.
*/
static int
GetDrawableAttribute(Display * dpy, GLXDrawable drawable,
int attribute, unsigned int *value)
{
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__GLXdisplayPrivate *priv;
xGLXGetDrawableAttributesReply reply;
CARD32 *data;
CARD8 opcode;
unsigned int length;
unsigned int i;
unsigned int num_attributes;
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GLboolean use_glx_1_3;
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if ((dpy == NULL) || (drawable == 0)) {
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return 0;
}
priv = __glXInitialize(dpy);
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use_glx_1_3 = ((priv->majorVersion > 1) || (priv->minorVersion >= 3));
*value = 0;
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return 0;
LockDisplay(dpy);
if (use_glx_1_3) {
xGLXGetDrawableAttributesReq *req;
GetReqExtra(GLXGetDrawableAttributes, 4, req);
req->reqType = opcode;
req->glxCode = X_GLXGetDrawableAttributes;
req->drawable = drawable;
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
GetReqExtra(GLXVendorPrivateWithReply, 4, vpreq);
data = (CARD32 *) (vpreq + 1);
data[0] = (CARD32) drawable;
vpreq->reqType = opcode;
vpreq->glxCode = X_GLXVendorPrivateWithReply;
vpreq->vendorCode = X_GLXvop_GetDrawableAttributesSGIX;
}
_XReply(dpy, (xReply *) & reply, 0, False);
if (reply.type == X_Error) {
UnlockDisplay(dpy);
SyncHandle();
return 0;
}
length = reply.length;
if (length) {
num_attributes = (use_glx_1_3) ? reply.numAttribs : length / 2;
data = (CARD32 *) Xmalloc(length * sizeof(CARD32));
if (data == NULL) {
/* Throw data on the floor */
_XEatData(dpy, length);
}
else {
_XRead(dpy, (char *) data, length * sizeof(CARD32));
/* Search the set of returned attributes for the attribute requested by
* the caller.
*/
for (i = 0; i < num_attributes; i++) {
if (data[i * 2] == attribute) {
*value = data[(i * 2) + 1];
break;
}
}
#ifdef GLX_DIRECT_RENDERING
{
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (pdraw != NULL && !pdraw->textureTarget)
pdraw->textureTarget =
determineTextureTarget((const int *) data, num_attributes);
if (pdraw != NULL && !pdraw->textureFormat)
pdraw->textureFormat =
determineTextureFormat((const int *) data, num_attributes);
}
#endif
Xfree(data);
}
}
UnlockDisplay(dpy);
SyncHandle();
return 0;
}
/**
* Create a non-pbuffer GLX drawable.
*
* \todo
* This function needs to be modified to work with direct-rendering drivers.
*/
static GLXDrawable
CreateDrawable(Display * dpy, const __GLcontextModes * fbconfig,
Drawable drawable, const int *attrib_list, CARD8 glxCode)
{
xGLXCreateWindowReq *req;
CARD32 *data;
unsigned int i;
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CARD8 opcode;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None)
i++;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return None;
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LockDisplay(dpy);
GetReqExtra(GLXCreateWindow, 8 * i, req);
data = (CARD32 *) (req + 1);
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req->reqType = opcode;
req->glxCode = glxCode;
req->screen = (CARD32) fbconfig->screen;
req->fbconfig = fbconfig->fbconfigID;
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 23:26:59 +00:00
req->window = (CARD32) drawable;
req->glxwindow = (GLXWindow) XAllocID(dpy);
req->numAttribs = (CARD32) i;
memcpy(data, attrib_list, 8 * i);
UnlockDisplay(dpy);
SyncHandle();
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 23:26:59 +00:00
#ifdef GLX_DIRECT_RENDERING
do {
/* FIXME: Maybe delay __DRIdrawable creation until the drawable
* is actually bound to a context... */
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
__GLXscreenConfigs *psc;
psc = &priv->screenConfigs[fbconfig->screen];
if (psc->driScreen == NULL)
break;
pdraw = psc->driScreen->createDrawable(psc, drawable,
req->glxwindow, fbconfig);
if (pdraw == NULL) {
fprintf(stderr, "failed to create drawable\n");
break;
}
if (__glxHashInsert(psc->drawHash, req->glxwindow, pdraw)) {
(*pdraw->destroyDrawable) (pdraw);
return None; /* FIXME: Check what we're supposed to do here... */
}
pdraw->textureTarget = determineTextureTarget(attrib_list, i);
pdraw->textureFormat = determineTextureFormat(attrib_list, i);
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
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} while (0);
#endif
return (GLXDrawable) req->glxwindow;
}
/**
* Destroy a non-pbuffer GLX drawable.
*
* \todo
* This function needs to be modified to work with direct-rendering drivers.
*/
static void
DestroyDrawable(Display * dpy, GLXDrawable drawable, CARD32 glxCode)
{
xGLXDestroyPbufferReq *req;
CARD8 opcode;
if ((dpy == NULL) || (drawable == 0)) {
return;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXDestroyPbuffer, 4, req);
req->reqType = opcode;
req->glxCode = glxCode;
req->pbuffer = (GLXPbuffer) drawable;
UnlockDisplay(dpy);
SyncHandle();
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 23:26:59 +00:00
#ifdef GLX_DIRECT_RENDERING
{
int screen;
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *psc = &priv->screenConfigs[screen];
if (pdraw != NULL) {
(*pdraw->destroyDrawable) (pdraw);
__glxHashDelete(psc->drawHash, drawable);
}
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-03-26 23:26:59 +00:00
}
#endif
return;
}
/**
* Create a pbuffer.
*
* This function is used to implement \c glXCreatePbuffer and
* \c glXCreateGLXPbufferSGIX.
*
* \note
* This function dynamically determines whether to use the SGIX_pbuffer
* version of the protocol or the GLX 1.3 version of the protocol.
*
* \todo
* This function needs to be modified to work with direct-rendering drivers.
*/
static GLXDrawable
CreatePbuffer(Display * dpy, const __GLcontextModes * fbconfig,
unsigned int width, unsigned int height,
const int *attrib_list, GLboolean size_in_attribs)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
GLXDrawable id = 0;
CARD32 *data;
CARD8 opcode;
unsigned int i;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2])
i++;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return None;
LockDisplay(dpy);
id = XAllocID(dpy);
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXCreatePbufferReq *req;
unsigned int extra = (size_in_attribs) ? 0 : 2;
GetReqExtra(GLXCreatePbuffer, (8 * (i + extra)), req);
data = (CARD32 *) (req + 1);
req->reqType = opcode;
req->glxCode = X_GLXCreatePbuffer;
req->screen = (CARD32) fbconfig->screen;
req->fbconfig = fbconfig->fbconfigID;
req->pbuffer = (GLXPbuffer) id;
req->numAttribs = (CARD32) (i + extra);
if (!size_in_attribs) {
data[(2 * i) + 0] = GLX_PBUFFER_WIDTH;
data[(2 * i) + 1] = width;
data[(2 * i) + 2] = GLX_PBUFFER_HEIGHT;
data[(2 * i) + 3] = height;
data += 4;
}
}
else {
xGLXVendorPrivateReq *vpreq;
GetReqExtra(GLXVendorPrivate, 20 + (8 * i), vpreq);
data = (CARD32 *) (vpreq + 1);
vpreq->reqType = opcode;
vpreq->glxCode = X_GLXVendorPrivate;
vpreq->vendorCode = X_GLXvop_CreateGLXPbufferSGIX;
data[0] = (CARD32) fbconfig->screen;
data[1] = (CARD32) fbconfig->fbconfigID;
data[2] = (CARD32) id;
data[3] = (CARD32) width;
data[4] = (CARD32) height;
data += 5;
}
(void) memcpy(data, attrib_list, sizeof(CARD32) * 2 * i);
UnlockDisplay(dpy);
SyncHandle();
return id;
}
/**
* Create a new pbuffer.
*/
PUBLIC GLXPbufferSGIX
glXCreateGLXPbufferSGIX(Display * dpy, GLXFBConfigSGIX config,
unsigned int width, unsigned int height,
int *attrib_list)
{
return (GLXPbufferSGIX) CreatePbuffer(dpy, (__GLcontextModes *) config,
width, height,
attrib_list, GL_FALSE);
}
/**
* Create a new pbuffer.
*/
PUBLIC GLXPbuffer
glXCreatePbuffer(Display * dpy, GLXFBConfig config, const int *attrib_list)
{
int i, width, height;
width = 0;
height = 0;
warn_GLX_1_3(dpy, __func__);
for (i = 0; attrib_list[i * 2]; i++) {
switch (attrib_list[i * 2]) {
case GLX_PBUFFER_WIDTH:
width = attrib_list[i * 2 + 1];
break;
case GLX_PBUFFER_HEIGHT:
height = attrib_list[i * 2 + 1];
break;
}
}
return (GLXPbuffer) CreatePbuffer(dpy, (__GLcontextModes *) config,
width, height, attrib_list, GL_TRUE);
}
/**
* Destroy an existing pbuffer.
*/
PUBLIC void
glXDestroyPbuffer(Display * dpy, GLXPbuffer pbuf)
{
DestroyPbuffer(dpy, pbuf);
}
/**
* Query an attribute of a drawable.
*/
PUBLIC void
glXQueryDrawable(Display * dpy, GLXDrawable drawable,
int attribute, unsigned int *value)
{
warn_GLX_1_3(dpy, __func__);
GetDrawableAttribute(dpy, drawable, attribute, value);
}
/**
* Query an attribute of a pbuffer.
*/
PUBLIC int
glXQueryGLXPbufferSGIX(Display * dpy, GLXPbufferSGIX drawable,
int attribute, unsigned int *value)
{
return GetDrawableAttribute(dpy, drawable, attribute, value);
}
/**
* Select the event mask for a drawable.
*/
PUBLIC void
glXSelectEvent(Display * dpy, GLXDrawable drawable, unsigned long mask)
{
CARD32 attribs[2];
attribs[0] = (CARD32) GLX_EVENT_MASK;
attribs[1] = (CARD32) mask;
ChangeDrawableAttribute(dpy, drawable, attribs, 1);
}
/**
* Get the selected event mask for a drawable.
*/
PUBLIC void
glXGetSelectedEvent(Display * dpy, GLXDrawable drawable, unsigned long *mask)
{
unsigned int value;
/* The non-sense with value is required because on LP64 platforms
* sizeof(unsigned int) != sizeof(unsigned long). On little-endian
* we could just type-cast the pointer, but why?
*/
GetDrawableAttribute(dpy, drawable, GLX_EVENT_MASK_SGIX, &value);
*mask = value;
}
PUBLIC GLXPixmap
glXCreatePixmap(Display * dpy, GLXFBConfig config, Pixmap pixmap,
const int *attrib_list)
{
warn_GLX_1_3(dpy, __func__);
return CreateDrawable(dpy, (__GLcontextModes *) config,
(Drawable) pixmap, attrib_list, X_GLXCreatePixmap);
}
PUBLIC GLXWindow
glXCreateWindow(Display * dpy, GLXFBConfig config, Window win,
const int *attrib_list)
{
warn_GLX_1_3(dpy, __func__);
return CreateDrawable(dpy, (__GLcontextModes *) config,
(Drawable) win, attrib_list, X_GLXCreateWindow);
}
PUBLIC void
glXDestroyPixmap(Display * dpy, GLXPixmap pixmap)
{
warn_GLX_1_3(dpy, __func__);
DestroyDrawable(dpy, (GLXDrawable) pixmap, X_GLXDestroyPixmap);
}
PUBLIC void
glXDestroyWindow(Display * dpy, GLXWindow win)
{
warn_GLX_1_3(dpy, __func__);
DestroyDrawable(dpy, (GLXDrawable) win, X_GLXDestroyWindow);
}
PUBLIC
GLX_ALIAS_VOID(glXDestroyGLXPbufferSGIX,
(Display * dpy, GLXPbufferSGIX pbuf),
(dpy, pbuf), glXDestroyPbuffer)
PUBLIC
GLX_ALIAS_VOID(glXSelectEventSGIX,
(Display * dpy, GLXDrawable drawable,
unsigned long mask), (dpy, drawable, mask),
glXSelectEvent)
PUBLIC
GLX_ALIAS_VOID(glXGetSelectedEventSGIX,
(Display * dpy, GLXDrawable drawable,
unsigned long *mask), (dpy, drawable, mask),
glXGetSelectedEvent)