2015-09-04 22:16:07 +01:00
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< title > Mesa Release Notes< / title >
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< h1 > The Mesa 3D Graphics Library< / h1 >
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< h1 > Mesa 10.6.6 Release Notes / September 04, 2015< / h1 >
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Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 release.
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Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3. OpenGL
3.3 is < strong > only< / strong > available if requested at context creation
because compatibility contexts are not supported.
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< h2 > SHA256 checksums< / h2 >
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2015-09-04 23:05:47 +01:00
416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5 mesa-10.6.6.tar.gz
570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778 mesa-10.6.6.tar.xz
2015-09-04 22:16:07 +01:00
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< h2 > New features< / h2 >
< p > None< / p >
< h2 > Bug fixes< / h2 >
< p > This list is likely incomplete.< / p >
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< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=84677" > Bug 84677< / a > - Triangle disappears with glPolygonMode GL_LINE< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=90734" > Bug 90734< / a > - glBufferSubData is corrupting data when buffer is > 32k< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=90748" > Bug 90748< / a > - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=90902" > Bug 90902< / a > - [bsw][regression] dEQP: " Found invalid pixel values" < / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=90925" > Bug 90925< / a > - " high fidelity" : Segfault in _mesa_program_resource_find_name< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=91254" > Bug 91254< / a > - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=91292" > Bug 91292< / a > - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=91673" > Bug 91673< / a > - Segfault when calling glTexSubImage2D on storage texture to bound FBO< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=91726" > Bug 91726< / a > - R600 asserts in tgsi_cmp/make_src_for_op3< / li >
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< h2 > Changes< / h2 >
< p > Chris Wilson (2):< / p >
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< li > i965: Prevent coordinate overflow in intel_emit_linear_blit< / li >
< li > i965: Always re-emit the pipeline select during invariant state emission< / li >
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< p > Daniel Scharrer (1):< / p >
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< li > mesa: add missing queries for ARB_direct_state_access< / li >
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< p > Dave Airlie (8):< / p >
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< li > mesa/arb_gpu_shader_fp64: add support for glGetUniformdv< / li >
< li > mesa/texgetimage: fix missing stencil check< / li >
< li > st/readpixels: fix accel path for skipimages.< / li >
< li > texcompress_s3tc/fxt1: fix stride checks (v1.1)< / li >
< li > mesa/readpixels: check strides are equal before skipping conversion< / li >
< li > mesa: enable texture stencil8 for multisample< / li >
< li > r600/sb: update last_cf for finalize if.< / li >
< li > r600g: fix calculation for gpr allocation< / li >
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< p > David Heidelberg (1):< / p >
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< li > st/nine: Require gcc > = 4.6< / li >
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< p > Emil Velikov (2):< / p >
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< li > docs: add sha256 checksums for 10.6.5< / li >
< li > get-pick-list.sh: Require explicit "10.6" for nominating stable patches< / li >
< / ul >
< p > Glenn Kennard (4):< / p >
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< li > r600g: Fix assert in tgsi_cmp< / li >
< li > r600g/sb: Handle undef in read port tracker< / li >
< li > r600g/sb: Don't read junk after EOP< / li >
< li > r600g/sb: Don't crash on empty if jump target< / li >
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< p > Ilia Mirkin (5):< / p >
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< li > st/mesa: fix assignments with 4-operand arguments (i.e. BFI)< / li >
< li > st/mesa: pass through 4th opcode argument in bitmap/pixel visitors< / li >
< li > nv50,nvc0: disable depth bounds test on blit< / li >
< li > nv50: fix 2d engine blits for 64- and 128-bit formats< / li >
< li > mesa: only copy the requested teximage faces< / li >
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< p > Jason Ekstrand (1):< / p >
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< li > i965/fs: Split VGRFs after lowering pull constants< / li >
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< p > Kenneth Graunke (3):< / p >
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< li > i965: Fix copy propagation type changes.< / li >
< li > Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."< / li >
< li > i965: Momentarily pretend to support ARB_texture_stencil8 for blits.< / li >
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< p > Marek Olšák (3):< / p >
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< li > gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets< / li >
< li > mesa: create multisample fallback textures like normal textures< / li >
< li > radeonsi: fix a Unigine Heaven hang when drirc is missing< / li >
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< p > Matt Turner (1):< / p >
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< li > i965/fs: Handle MRF destinations in lower_integer_multiplication().< / li >
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< p > Neil Roberts (2):< / p >
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< li > i965: Swap the order of the vertex ID and edge flag attributes< / li >
< li > i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used< / li >
< / ul >
< p > Tapani Pälli (5):< / p >
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< li > mesa: update fbo state in glTexStorage< / li >
< li > glsl: build stageref mask using IR, not symbol table< / li >
< li > glsl: expose build_program_resource_list function< / li >
< li > glsl: create program resource list after LinkShader< / li >
< li > mesa: add GL_RED, GL_RG support for floating point textures< / li >
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