2015-12-09 15:19:30 +00:00
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< title > Mesa Release Notes< / title >
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2019-05-06 12:26:47 +01:00
The Mesa 3D Graphics Library
2015-12-09 15:19:30 +00:00
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< h1 > Mesa 11.0.7 Release Notes / December 9, 2015< / h1 >
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Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release.
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Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.1. OpenGL
4.1 is < strong > only< / strong > available if requested at context creation
because compatibility contexts are not supported.
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< h2 > SHA256 checksums< / h2 >
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2015-12-09 16:09:37 +00:00
07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f mesa-11.0.7.tar.gz
e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb mesa-11.0.7.tar.xz
2015-12-09 15:19:30 +00:00
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< h2 > New features< / h2 >
< p > None< / p >
< h2 > Bug fixes< / h2 >
< p > This list is likely incomplete.< / p >
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< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=90348" > Bug 90348< / a > - Spilling failure of b96 merged value< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=92363" > Bug 92363< / a > - [BSW/BDW] ogles1conform Gets test fails< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=92438" > Bug 92438< / a > - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=93110" > Bug 93110< / a > - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=93126" > Bug 93126< / a > - wrongly claim supporting GL_EXT_texture_rg< / li >
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< h2 > Changes< / h2 >
< p > Chris Wilson (1):< / p >
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< li > meta: Compute correct buffer size with SkipRows/SkipPixels< / li >
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< p > Daniel Stone (1):< / p >
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< li > egl/wayland: Ignore rects from SwapBuffersWithDamage< / li >
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< p > Dave Airlie (4):< / p >
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< li > texgetimage: consolidate 1D array handling code.< / li >
< li > r600: geometry shader gsvs itemsize workaround< / li >
< li > r600: rv670 use at least 16es/gs threads< / li >
< li > r600: workaround empty geom shader.< / li >
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< p > Emil Velikov (4):< / p >
< ul >
< li > docs: add sha256 checksums for 11.0.6< / li >
< li > get-pick-list.sh: Require explicit "11.0" for nominating stable patches< / li >
< li > mesa; add get-extra-pick-list.sh script into bin/< / li >
< li > Update version to 11.0.7< / li >
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< p > François Tigeot (1):< / p >
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< li > xmlconfig: Add support for DragonFly< / li >
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< p > Ian Romanick (22):< / p >
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< li > mesa: Make bind_vertex_buffer avilable outside varray.c< / li >
< li > mesa: Refactor update_array_format to make _mesa_update_array_format_public< / li >
< li > mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib< / li >
< li > i965: Pass brw_context instead of gl_context to brw_draw_rectlist< / li >
< li > i965: Use DSA functions for VBOs in brw_meta_fast_clear< / li >
< li > i965: Use internal functions for buffer object access< / li >
< li > i965: Don't pollute the buffer object namespace in brw_meta_fast_clear< / li >
< li > meta: Use DSA functions for PBO in create_texture_for_pbo< / li >
< li > meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects< / li >
< li > i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects< / li >
< li > meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects< / li >
< li > meta: Track VBO using gl_buffer_object instead of GL API object handle< / li >
< li > meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects< / li >
< li > meta: Use internal functions for buffer object and VAO access< / li >
< li > meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects< / li >
< li > meta: Partially convert _mesa_meta_DrawTex to DSA< / li >
< li > meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex< / li >
< li > meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex< / li >
< li > meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex< / li >
< li > meta/TexSubImage: Don't pollute the buffer object namespace< / li >
< li > meta/generate_mipmap: Don't leak the framebuffer object< / li >
< li > glsl: Fix off-by-one error in array size check assertion< / li >
< / ul >
< p > Ilia Mirkin (7):< / p >
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< li > nvc0/ir: actually emit AFETCH on kepler< / li >
< li > nir: fix typo in idiv lowering, causing large-udiv-udiv failures< / li >
< li > nouveau: use the buffer usage to determine placement when no binding< / li >
< li > nv50,nvc0: properly handle buffer storage invalidation on dsa buffer< / li >
< li > nv50/ir: fix (un)spilling of 3-wide results< / li >
< li > mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists< / li >
< li > nvc0/ir: start offset at texBindBase for txq, like regular texturing< / li >
< / ul >
< p > Jonathan Gray (1):< / p >
< ul >
< li > automake: fix some occurrences of hardcoded -ldl and -lpthread< / li >
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< p > Leo Liu (1):< / p >
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< li > radeon/vce: disable Stoney VCE for 11.0< / li >
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< p > Marta Lofstedt (1):< / p >
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< li > gles2: Update gl2ext.h to revision: 32120< / li >
< / ul >
< p > Oded Gabbay (1):< / p >
< ul >
< li > llvmpipe: disable VSX in ppc due to LLVM PPC bug< / li >
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