mesa/src/gallium/drivers/zink/zink_resource.h

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/*
* Copyright 2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef ZINK_RESOURCE_H
#define ZINK_RESOURCE_H
struct pipe_screen;
struct sw_displaytarget;
struct zink_batch;
struct zink_context;
struct zink_descriptor_set;
#include "util/u_transfer.h"
#include "util/u_range.h"
#include "util/u_dynarray.h"
#include <vulkan/vulkan.h>
#define ZINK_RESOURCE_ACCESS_READ 1
#define ZINK_RESOURCE_ACCESS_WRITE 32
struct zink_resource {
struct pipe_resource base;
enum pipe_format internal_format:16;
VkPipelineStageFlagBits access_stage;
VkAccessFlags access;
union {
struct {
VkBuffer buffer;
struct util_range valid_buffer_range;
};
struct {
VkFormat format;
VkImage image;
VkImageLayout layout;
VkImageAspectFlags aspect;
bool optimal_tiling;
bool host_visible;
};
};
VkDeviceMemory mem;
VkDeviceSize offset, size;
struct sw_displaytarget *dt;
unsigned dt_stride;
unsigned persistent_maps; //if nonzero, requires vkFlushMappedMemoryRanges during batch use
struct util_dynarray desc_set_refs;
/* this has to be atomic for fence access, so we can't use a bitmask and make everything neat */
uint8_t batch_uses[5]; //ZINK_NUM_BATCHES
};
struct zink_transfer {
struct pipe_transfer base;
struct pipe_resource *staging_res;
};
static inline struct zink_resource *
zink_resource(struct pipe_resource *r)
{
return (struct zink_resource *)r;
}
void
zink_screen_resource_init(struct pipe_screen *pscreen);
void
zink_context_resource_init(struct pipe_context *pctx);
void
zink_get_depth_stencil_resources(struct pipe_resource *res,
struct zink_resource **out_z,
struct zink_resource **out_s);
void
zink_resource_setup_transfer_layouts(struct zink_context *ctx, struct zink_resource *src, struct zink_resource *dst);
uint32_t
zink_get_resource_usage(struct zink_resource *res);
void
zink_resource_desc_set_add(struct zink_resource *res, struct zink_descriptor_set *zds, unsigned idx);
#endif