GTF-GL46.gtf21.GL3Tests.texture_lod_bias.texture_lod_bias_all,Fail
GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_multisampled_to_singlesampled_blit,Fail
GTF-GL46.gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_lod_selection,Fail
GTF-GL46.gtf32.GL3Tests.draw_elements_base_vertex.draw_elements_base_vertex_invalid_mode,Fail

KHR-Single-GL46.arrays_of_arrays_gl.AtomicUsage,Fail
KHR-Single-GL46.arrays_of_arrays_gl.SubroutineFunctionCalls2,Crash
dEQP-GLES31.functional.texture.border_clamp.range_clamp.linear_srgb_color,Fail
dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_srgb_color,Fail

# https://gitlab.freedesktop.org/mesa/mesa/-/issues/6940
KHR-GL46.shader_image_load_store.multiple-uniforms,Fail
KHR-GL46.texture_cube_map_array.image_op_geometry_sh,Fail
KHR-GLES31.core.texture_cube_map_array.image_op_geometry_sh,Fail
KHR-GLES32.core.texture_cube_map_array.image_op_geometry_sh,Fail

# Turnip has maxFragmentInputComponents = 124, while GL requires
# gl_MaxFragmentInputComponents >= 128
KHR-GL46.limits.max_fragment_input_components,Fail

# https://gerrit.khronos.org/c/vk-gl-cts/+/9672
KHR-GL46.buffer_storage.map_persistent_draw,Fail

# https://gerrit.khronos.org/c/vk-gl-cts/+/9667
KHR-GL46.gpu_shader_fp64.builtin.mod_dvec2,Fail
KHR-GL46.gpu_shader_fp64.builtin.mod_dvec3,Fail
KHR-GL46.gpu_shader_fp64.builtin.mod_dvec4,Fail

# https://gitlab.freedesktop.org/mesa/mesa/-/issues/6723
KHR-GL46.copy_image.functional,Fail
KHR-GL46.texture_view.view_classes,Fail

# WFI is likely required after PC_TESSFACTOR_ADDR update,
# otherwise GPU may use not updated address.
KHR-GLES32.core.tessellation_shader.tessellation_shader_point_mode.point_rendering,Fail
KHR-GLES32.core.tessellation_shader.winding.quads_cw,Fail
KHR-GLES32.core.tessellation_shader.winding.triangles_cw,Fail

# https://gerrit.khronos.org/c/vk-gl-cts/+/9891/
KHR-GLES31.core.polygon_offset_clamp.PolygonOffsetClampMinMax,Fail
