# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list.  Be careful.

# Consistent timeouts.
dEQP-GLES31.functional.fbo.no_attachments.maximums.all
dEQP-GLES31.functional.fbo.no_attachments.maximums.size

# This one is really slow and can time out (~56 seconds locally)
KHR-GL33.texture_swizzle.smoke
# Another slow one post NIR transition
KHR-GL33.texture_swizzle.functional

# piglit tests that would take too much memory on shared runners
max-texture-size
maxsize

# Unreliable on shared runners due to timing
ext_timer_query@time-elapsed

# Too slow, fixed in https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/624
longprim
streaming-texture-leak

# piglit tests that are too long for CI
shader-mem-barrier
fs-execution-ordering
glsl-uniform-interstage-limits@subdivide 5
arb_pipeline_statistics_query-comp
gs-max-output
spec@glsl-1.30@execution@texelfetch fs sampler2d 1x281-501x281
fbo-depth-array

# Slow, not obviously fixable test
spec@arb_compute_shader@local-id-explosion

# Manually skip some piglit tests since we don't have fast skipping in piglit-runner.
glsl-4.00
glsl-4.10
glsl-4.20
glsl-4.30
glsl-4.40
glsl-4.50
gpu_shader4
gpu_shader5
arb_gpu_shader_fp64
arb_gpu_shader_int64
arb_tessellation_shader

# Flakes due to using a time-based random seed, keep it from spamming IRC.
spec@!opengl 1.4@triangle-rasterization
