2048-homework/2048.c

43 lines
948 B
C

#include "2048.h"
#include <stdlib.h>
#include <time.h>
void game_add_block(Game game) {
start:
size_t x, y;
int value;
x = rand() % game.field_size;
y = rand() % game.field_size;
value = (rand() % 2) + 1;
if(game.field[x][y] != 0)
game.field[x][y] = value * 2;
else
goto start;
}
Game game_init(size_t field_size) {
Game game;
game.field_size = field_size;
game.score = 0;
game.field = malloc(sizeof(uint16_t *) * field_size);
for (size_t i = 0; i < field_size; i++) {
game.field[i] = calloc(field_size, sizeof(uint16_t) * field_size);
}
time_t t;
srand((unsigned) time(&t));
game_add_block(game);
return game;
}
void game_destroy(Game game) {
for (size_t i = 0; i < game.field_size; i++) {
free(game.field[i]);
}
free(game.field);
game.field = NULL;
}
uint8_t game_move(Game *game, Direction direction) {
return 0;
}